AI Insights · Timothy · January 2022
Top 5 Dynamic Games on Unified Platform in Turkey, Q4 2021
Discover the performance of the top 5 dynamic games in Turkey during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the gaming landscape in Turkey saw significant activity across both iOS and Android platforms. Here’s a closer look at the performance of the top 5 dynamic games during this period, based on data from Sensor Tower.
Cookie Carver: Life Challenge by CASUAL AZUR GAMES saw a remarkable start with weekly downloads peaking at over 500K in mid-October. However, downloads declined steadily to just under 20K by the end of December. Active user numbers followed a similar trend, peaking at around 627K in late October and dropping to approximately 66K by the end of the quarter. Revenue for this title was minimal, with only a small uptick to $6 in the final two weeks of December.
NEW STATE : NEW ERA OF BR by KRAFTON, Inc. experienced a high initial burst in weekly downloads, starting at 1.5M in early November but quickly declining to around 21K by the end of December. Weekly active users mirrored this pattern, beginning with nearly 1.5M and decreasing to 347K. Revenue for this game started strong at $42K in the first week but saw a steady decline to about $6.4K by the end of the quarter.
Truck Simulator : Ultimate from Zuuks Games had a more stable performance. Weekly downloads fluctuated between 74K and 287K throughout the quarter. Active users ranged from 393K to 752K, showing some consistency. Revenue was relatively stable, with a slight peak at $29K in late September, averaging about $10K to $25K for the rest of the quarter.
K Sniper - Gun Shooting Games by Homa showed a significant rise in weekly downloads from 3K at launch to nearly 370K in mid-November, before tapering off to around 58K by the end of December. Active users peaked at 587K in mid-November, dropping to about 96K by the quarter's end. Revenue was minimal, with a minor increase to $14 in the final week of December.
Roblox by Roblox Corporation maintained a steady performance. Weekly downloads ranged from 79K to 144K, with active users consistently around the 4.4M to 4.8M mark. Revenue showed some fluctuations, peaking at approximately $100K in early November and ending the quarter at around $90K.
For more detailed insights and trends, visit Sensor Tower.